POV-Ray : Newsgroups : povray.general : non-transparent SSS and interior texture with mesh2 : Re: non-transparent SSS and interior texture with mesh2 Server Time
2 Nov 2024 07:25:33 EDT (-0400)
  Re: non-transparent SSS and interior texture with mesh2  
From: anto matkovic
Date: 8 May 2004 09:39:16
Message: <409ce304@news.povray.org>
those, who feel adventerous
> enough to try patched POV-Ray, could use POVMan for such purpose. See my
> posting in p.binaries.images from 2003-05-18, titled 'FSSS'.
> Of course it works only with POVMan (as there is shader for such
> purpose)

Thanks!

I using POVMan before, because of 'skin' shader, later I used Ml POV,
because of similar effect of AOI, which official POV doesn't have. Even all
other renderers (Blender internal scanline, as example) can do something
with AOI.

'Faking' isn't problem, I can compose it as a layer. Speed is important :).


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.