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those, who feel adventerous
> enough to try patched POV-Ray, could use POVMan for such purpose. See my
> posting in p.binaries.images from 2003-05-18, titled 'FSSS'.
> Of course it works only with POVMan (as there is shader for such
> purpose)
Thanks!
I using POVMan before, because of 'skin' shader, later I used Ml POV,
because of similar effect of AOI, which official POV doesn't have. Even all
other renderers (Blender internal scanline, as example) can do something
with AOI.
'Faking' isn't problem, I can compose it as a layer. Speed is important :).
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