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"Barron Gillon" <gil### [at] purdueedu> wrote in message
news:409c583b$1@news.povray.org...
> I have an OpenGL project, and I was wanting to use pov to render textures
> for my skybox.
http://astronomy.swin.edu.au/~pbourke/rendering/cuberender
I think that link will show a relevant way of rendering out the skybox
parts. Nothing in POV can automatically output a skybox, or unwrapped cube
(no internal feature to do so), but that method Paul Bourke has listed might
work okay.
Checking on it again myself, having not seen it in a very long time, I see
you'll need to look at files which are given links to. That web page dated
1991?! Hard to believe.
--
Bob H.
http://www.3digitaleyes.com
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