POV-Ray : Newsgroups : povray.binaries.images : ImageArabeske : Re: ImageArabeske Server Time
11 Aug 2024 03:32:46 EDT (-0400)
  Re: ImageArabeske  
From: Ross
Date: 7 May 2004 16:00:25
Message: <409bead9$1@news.povray.org>
"miyoken" <miy### [at] hotmailcom> wrote in message
news:409bb0d5@news.povray.org...
>
> I made image mapped triangle.
> ///Symmetry group--p4m///
> #declare san3=
> mesh {
>      triangle{< 0,0,0>,<0.5,0,0.5>, <0.5,0,0>}
> texture {
> pigment{image_map {
>   png "flower1.png"
>   map_type 0          interpolate 2
> }
> }
> rotate <90,0,0,> translate <0,0,0.5> scale 0.5}
> }
>
> ///Symmetry group--p6m///
> #declare san2=
> mesh {
>      triangle{< 0,0,0>,<0.5,0,0.8660254037844386*1/3>, <0.5,0,0>}
> texture {
> pigment{image_map {
>      png "flower1.png"
>   map_type 0
>   interpolate 2
> }
> }
> rotate <90,0,0,> translate <0,0,0.5> scale 0.5}
> }
>
> ////////
> Then I tiled them by POV script.
> I referred to this;
> http://www.wozzeck.net/arabeske/manual-groups/groups.html
>
> Thanks for your time.


that's pretty cool looking. it might make a good height field for use in
building decorations.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.