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Probably old question :)
- I trying to do SSS with media on Mesh2 - it works, but I simply can't do
apsolute non-transparent SSS, even with tons of intervals - object have some
very thiny details, like a ears. Is there some workflow (for relative fast
rendering:), maybe with photons?
- How to apply interior_texture to mesh2? The same settings works perfectly
with POV solids, but with mesh2, nothing... Maybe I'm a stupid :) or I
didn't laying hands on POV in a few last years.... My mind is probably in
features of POV 3.1...
Thanks in advance....
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