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Eamon Caddigan <eca### [at] uiucedu> wrote:
> I'd like to use a previously-declared object with clipped_by.
> Unfortunately this object has a texture, so of course errors are raised
> when using it for clipping. Is there a syntax that would allow me to
> "remove" the texture from an object, or create a new object without a
> texture that is otherwise a copy of another?
Sorry, there's no currently a way of doing that.
You'll have to modify the original object to easily remove its
texture (eg. enclose its texture definitions inside #ifdef blocks).
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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