Rarius wrote:
> Something I've been working on for a while... Based on an idea I had while
> watching a Goauld mothershghip on Stargate SG1.
>
> The stars in the background are correct. I downloaded the Bright Star
> Catalogue and converted it into a POV include file.
>
> Most of the detailing is CSG but the panelling seen as the lights play
> across the hull are a function based pattern I designed. This is a
> cylindrical version of the inbuilt cells pattern. It is used with a
> texturemap which varies the phong value from cell to cell. The lit windows
> are also a texture, in this case using the inbuilt cells pattern with a
> texturemap.
MOVIE quality!!!
--
Respectfully,
Dan P
http://<broken link>
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