POV-Ray : Newsgroups : moray.win : Mesh-editor limitations : Mesh-editor limitations Server Time
18 May 2024 10:19:35 EDT (-0400)
  Mesh-editor limitations  
From: Sam H
Date: 28 Apr 2004 08:04:34
Message: <408f9dd2@news.povray.org>
Hi,

The Moray documentation says that the new mesh-editing features are designed
for low-poly models, not complex ones.

What sort of technical limitations are there, in terms of Moray's capacity
to handle polygon meshes?  Are there x number of polygons which make Moray
bug out?

Regards,
Sam.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.