POV-Ray : Newsgroups : povray.binaries.images : Memory : Re: Update, Try 2 Server Time
11 Aug 2024 11:24:06 EDT (-0400)
  Re: Update, Try 2  
From: stephen parkinson
Date: 23 Apr 2004 19:56:10
Message: <4089ad1a$1@news.povray.org>
Tim Nikias v2.0 wrote:
> Stephen wrote:
> 
>>any chance of a code snippet for the 'blob' in the middle ?
>>i know of a paperweight i'd like to try modelling
>>glass sphere with about 30 of those inside, flattened bottom
> 
> 
> Hm, you're talking of the raindrops I assume. The image posted here actually
> just makes use of two half-spheres, differently scaled, no blob. One for the
> upper part, one for the lower, flattened bottom. Both parts have to overlap
> slightly and get merged so that no inside surface shows up.
> 
> Still, a problem is the sudden change of the surface from one half to the
> next, which resulted in that refractive jump which is clearly visible on the
> foremost and largest raindrop. Hence I created a new, blobbed version in a
> more "standard imagination (wrong) type" of raindrop (raindrops don't
> actually look tear-shaped). You can see that version on my homepage.
> 
> What I did there was just place several spherical components in a blob, but
> scale them smaller as I raise their center. Doing so with enough detail got
> rid of the "humps" that easily occur when putting spherical blobs in a row,
> but there is some tweaking required to get the shape properly done.
> 
> If you want the actual code, say so, but I think the above should clarify
> the process enough for you to have a try at it. :-)
> 
> Regards,
> Tim
> 
thanks for the explanation, will try it

curious - how many spheres roughly?

stephen


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