POV-Ray : Newsgroups : povray.binaries.animations : Ah ah ah ah stayin' aliiiiiiiive : Re: Ah ah ah ah stayin' aliiiiiiiive Server Time
18 Jul 2024 18:31:36 EDT (-0400)
  Re: Ah ah ah ah stayin' aliiiiiiiive  
From: Jim Charter
Date: 18 Apr 2004 17:52:11
Message: <4082f88b@news.povray.org>
gregjohn wrote:


> Here's a long version.
> I've got a system set up so that I can use "motion" files and "character"
> files interchangeably.  The character file could be CSG, a blob, or a mesh:
> the joints are rotated by transforms created in the motion file.   It was a
> lot of work to get a system to this state.  

I can imagine.  Do you use some form of "bones" to intermediate between 
the character definition and the motion definition?


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