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James Bulgin wrote:
> There's an effect that I've been working on a fair bit lately, but no matter
> what I seem to do, it never looks right. I figured that I'm probably not
> going to get much further with it on my own (I've probably spent 50 hours
> working on it now.... with basically no progress in the last 40) so I
> thought I might see if anyone here has some useful suggestions as to how I
> might proceed.
<snip />
Whew, this is a rough one. To get more of a sharp edge on media like
"wrinkles", you can use a color_map in the density like this:
density
{
wrinkles
color_map
{
[0 rgb 1]
[0.5 rgb 1]
[0.6 rgb 0]
[1 rgb 0]
}
}
I don't know if this will help or not :-)
--
Respectfully,
Dan P
http://<broken link>
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