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LightBeam nous apporta ses lumieres ainsi en ce 2004/04/02 16:01... :
> IYou cannot really do "glows" like this but...
>
> I removed "ambient_light 0" and the sphere appears !
> then
> I made some changes, add a plane to see the "light" spread on a floor...
> Try this :
>
> global_settings{
> assumed_gamma 1.0
> //ambient_light 0
>
> radiosity
> {
> normal on
> pretrace_start 0.08
> pretrace_end 0.01
> count 100
> nearest_count 10
> error_bound 0.02
> recursion_limit 1
> low_error_factor 0.2
> gray_threshold 0.0
> minimum_reuse 0.015
> brightness 1.0
> adc_bailout 0.01/2
> }
> }
>
> plane {y, -1.0 pigment {rgb 0.8}}
>
> camera {
> location <5, 5, 5>
> look_at <0, 0, 0>
> }
>
> union {
> light_source {0.0, 1.0}
> sphere { <0,0,0>, 1 pigment { rgb 1.0 } finish {ambient 1.0 diffuse
> 0.0}}
> }
Remove the light and there is absolutely NO difference. The light is at
the center of the opaque sphere.
Alain
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