POV-Ray : Newsgroups : povray.newusers : Deformed Plane : Re: Deformed Plane Server Time
2 Nov 2024 11:27:27 EDT (-0400)
  Re: Deformed Plane  
From: Ross Litscher
Date: 2 Apr 2004 11:04:16
Message: <406d8f00$1@news.povray.org>
"Alain" <aze### [at] qwertygov> wrote in message
news:406d4839$1@news.povray.org...
> Tom Melly nous apporta ses lumieres ainsi en ce 2004/04/02 03:16... :
>
> >"Stephen" <pen### [at] shawca> wrote in message
> >news:406cd630$1@news.povray.org...
> >
> >
> >Sounds like you need an iso-surface - can you post an image of some sort
of what
> >you're after (to binaries.images), or provide a link?
> >
> >
> >
> >
> Or a height field along the Z axis. Scaled the right size and with
> smooth on.
>
> Alain

A height field would probably be a better choice for someone first
experimenting with either. Though it has an extra step of rendering a height
field and then using the resulting image in your final render, it is still
generally faster. Also, if you want to move to an isosurface for quality
reasons later on, can't you just use the pigments used to generate the
height field as a function for your isosurface when the time comes?

-ross


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