POV-Ray : Newsgroups : povray.binaries.animations : Sloyd^3 : Re: Sloyd^3 Server Time
19 Jul 2024 04:16:31 EDT (-0400)
  Re: Sloyd^3  
From: Dan P
Date: 27 Mar 2004 19:40:46
Message: <40661f0e$1@news.povray.org>
"Apache" <apa### [at] hotmailcom> wrote in message
news:4066171f$1@news.povray.org...
> My perl script actually replays the game. In fact it does exactly the same
> as the actionscript (flash5) does when it checks wether a move is possible
> or not. I have numbered every square at the board and the client simply
> sends the whole sequence of squares clicked on. It has never failed on me,
> but of course move sequences of 4000 clicks won't fit in the
255-orsomething
> character maximum of a get.


I was thinking of sending the XML from the game encrypted. I could use a key
that only the server and the client knows about. The tough part of that is
making it so that a person could not extract the key from the SWF file. I
figure the way to do this would be to disable debugging, enter a password,
and just for good measure, use a very cryptic key as well. Then, I could
package it into a standard movie and drop it into future FLA files to add a
level of security to score reporting. This is /still/ not completely secure,
though; any solution that puts anything in client memory will not be
completely secure by design. This would just be theft deterrant. But, it
just seems like a lot of work for little gain.

Maybe just using SSL would help somehow?

-- 
- Respectfully,
Dan
http://<broken link>


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