POV-Ray : Newsgroups : povray.general : competition ideas : Re: competition ideas Server Time
2 Nov 2024 09:19:01 EDT (-0400)
  Re: competition ideas  
From: Greg M  Johnson
Date: 26 Mar 2004 22:39:22
Message: <4064f76a$1@news.povray.org>
Pretty cool ideas, but let me offer some feedback on SCC3:

1) I think it would be helpful to have links to the SDL as an extension of
TXT rather than POV.   If it were to serve as an "evangelistic tract" for
the program, these snippets of code would have more universal viewability if
it's not going to have to cause a window browser to search hard drives for
nonexistent programs.   Even when browsing during coffee breaks in the
office on a PC on which I've installed povray,  I wasn't always eager to
execute povray each time I wanted to see an image...............

2)  Were all of the ratings of first place, second place, etc., based on the
points/bytes?   It wasn't clear on my two quick trips to the display site.

Other than that it is very well done.  I'm honored to have provided a seed
of idea for something that got mentioned at slashdot!    (:-D


Of the ideas below, I like the time to render one best.  But my brain is
scheming of a way to cook the formula so that the person who submits  a
black scene doesn't win based solely on a single 6th place vote!   I think
the limited geometry is a bit obtuse....




"Paul Bourke" <pdb### [at] swineduau> wrote in message
news:pdb_NOSPAM-78D05D.18372626032004@news.povray.org...
> Here are some ideas for a future competition (promted after the SCC3
> contest). http://astronomy.swin.edu.au/~pbourke/povray/scc3/final/
> Comments, suggestions, votes all welcome. These are in no particular
> order. By all means post suggestions to this group but also feel free
> to email me as well.
>
> Fast render
> -----------
> Idea by: Bernard
> Create an artistic image that doesn't take long to render.
> Voting much like SCC3 but the total vote weighted by the
> inverse of the render time.
> Concern: Getting the vote formula "just right".
>
> Short time
> ----------
> Idea by: Tek
> A theme is distributed and 30 minutes later (or some other short
> period) submissions are closed. This reminds me of lightning chess.
> Concern: Choosing a topic that minimises the chance of someone
> having a scene already on hand.
> Concern: Dealing with time zones.
>
> Limited geometry
> ----------------
> Idea by: Gary, Florian, Paul
> Create a scene with a limited range and/or number of geometric
> primitives. There are a number of variations possible here, one
> is "use less than N spheres" when N could be small or perhaps
> 1 million. Or, use less than N spheres, N planes, N boxes" where
> N might be between 2 and 10. Or, we assign a rating to each
> primitive and the scene has to be built where the sum of the ratings
> don't exceed some value.
>
> Tiling
> ------
> Idea by: Bernard
> Create a small tileable (in 2D) image constructed from 3D geometry
> Code would be uploaded and rendered at 256 pixels square, it would
> presented tiled as a background of a WWW page. As an example see
>    http://astronomy.swin.edu.au/~pbourke/tmp/tile/
> Voting perhaps the same as IRTC.
>
> 3D fractals
> -----------
> Idea by: Paul (me)
> Create a 3 dimensional fractal form, voting might be similar to the
> IRTC voting. In terms of creating attractive/interesting images this
> has great potential, perhaps not very imaginative (?).
> Concern: These often require many primitives and therefore lots of
> memory.
> Concern: There may be some debate on whether some forms are fractal or
> not.
>
> -- 
> Paul Bourke
> pdb_NOSPAMswin.edu.au


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