POV-Ray : Newsgroups : povray.binaries.images : Advice on a procedurally generated knee bicubic patch; color problem. : Advice on a procedurally generated knee bicubic patch; color problem. Server Time
11 Aug 2024 11:21:35 EDT (-0400)
  Advice on a procedurally generated knee bicubic patch; color problem.  
From: Greg M  Johnson
Date: 25 Mar 2004 22:35:42
Message: <4063a50e@news.povray.org>
I'm crawling my way towards this.  What do you think of this construction
(Hamapatch creation) as a sufficiently believable body joint?  I think I
could almost figure out how to code this if I keep things simple like the
hamapatch joint at the inset.

It's also disturbing to me that the render window for this image showed a
much brighter and vivid blue than I saw when I loaded it up in a paint
program.  Any ideas on what could be going on here?


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