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Thorsten Froehlich <tho### [at] trfde> wrote:
> > How can I make an ellipse (cylinderical)?
> You scale a sphere asymetrically. I.e. add "scale <1,10,1>" to a sphere.
Actually that's an ellipsoid.
(Colloquially, that is. I wouldn't bet my money on whether a
mathematician would agree...)
--
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}// - Warp -
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