POV-Ray : Newsgroups : povray.general : Does disc normal vector interfere with scattering media? : Re: Does disc normal vector interfere with scattering media? Server Time
2 Nov 2024 11:25:19 EDT (-0400)
  Re: Does disc normal vector interfere with scattering media?  
From: Warp
Date: 23 Mar 2004 05:55:22
Message: <4060179a@news.povray.org>
Scott Gammans <dee### [at] yahoocom> wrote:
> It never would have occurred to me to add the "hollow" keyword; I thought a
> disc was supposed to be infinitely thin and that "hollow" wouldn't apply.

  All objects in POV-Ray are "infinitely thin", yet most of them have an
inside, even those which are not closed surfaces.
  Right now I can only think of triangles, meshes and bicubic patches not
having a defined inside.

-- 
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}//  - Warp -


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