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Tim Nikias v2.0 wrote:
>> It has that "natural" look to it, like an active
>> bacteria' trying to escape the petri dish(sphere).
>> Very nice, very clever. It might be intresting to
>> see the particles rendered as small insects!
>
> I'd have to implement some sort of boid behaviour,
> so that the bacteria or insects try not to run into
> each other.
Not that it's very important, but I'd like to point out here that
seperation alone does not qualify as boid behavior as far as I know. The
three part of of boid behavior are:
Separation: steer to avoid crowding local flockmates
Alignment: steer towards the average heading of local flockmates
Cohesion: steer to move toward the average position of local flockmates
Rune
--
3D images and anims, include files, tutorials and more:
rune|vision: http://runevision.com **updated Mar 9**
POV-Ray Ring: http://webring.povray.co.uk
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