POV-Ray : Newsgroups : povray.newusers : Tubular lighting : Re: Tubular lighting Server Time
2 Nov 2024 11:26:46 EDT (-0400)
  Re: Tubular lighting  
From: Felbrigg
Date: 17 Mar 2004 11:56:13
Message: <4058832d@news.povray.org>
I just noticed, that the flourescent tubes in this office are dim slightly
as they near the middle.  That'll take some texturing.


"Felbrigg" <som### [at] microsoftcom> wrote in message
news:40558339@news.povray.org...
> Might be worth using radiosity, thus create a cylinder with a texture
> containing "ambient 1" and turn on radiosity.
>
>
>
> "Buddy13" <bud### [at] themappersguildcom> wrote in message
> news:40554adc@news.povray.org...
> > How do I make tubular lighting? Specifically something like flourescent
> > lighting.
> >
> > The help says I can use an area light to do it, but it doesn't seem to
> > be working.
>
>


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