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Though I have a strong undestanding of C++ syntax, I have minimal experience
(C# is my specialty).
Over the past two years I have seen nearly all praise toward VS.NET's C++
implementation paired with an equal amount of criticism. Even though I'm
not very experienced with it, I trust in the opinions of so many others.
I want to be good at C++, as it has some important advantages over C#. A
big part of my reasons for modifying POV 3.5 to work with VS.NET 2003 is to
start building up my C/C++ experience. I have since spent a lot of time
studying the code. (I think the x_FIELDS-style macros are
brilliant--they're used to provide a degree of object-oriented programming
in C.) I've already had some ideas for performance optimizations, but I'll
need to gain a better understanding of the big picture before I can safely
try anything.
-Ryan
"Slime" <slm### [at] slimeland com> wrote in message
news:40521479$1@news.povray.org...
> > There's no doubt in my mind that the default VS.NET 2003's C++ compiler
is
> > sub-par
>
> Why's that?
>
> - Slime
> [ http://www.slimeland.com/ ]
>
>
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