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news:405650d5$1@news.povray.org...
> you find in Maya that allows you to create a series of points in space
> on a surface, then derive a spline from them, then 'loft' a series of
> these splines into a second surface, all through the gui, would be
> helpful.
That's exactly how it's done in Rhino. I never got further than creating
small things in one single piece like jewelry or armour plates though. Full
suits are more challenging due to the seams, folds, apertures etc.
G.
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