> A rectangle is swept along a parametrisised 3d spline to construct the solid
> object.. is this possible?
Somewhere in these newsgroups (I think in povray.binary.scene-files, but
don't take that for granted) is a script which will create a mesh fake
of a sphere sweep (shame on me, I've also forgotten the name of the
author). It lets you use a spline-based base-shape. I think you could
modify it pretty easy to sweep along a parametric function and to use a
parametric function as base-shape (if you want the latter at all).
HTH,
Florian
Post a reply to this message
|