|
![](/i/fill.gif) |
Oh, and another thing: the modularity of the system allows that I can later
add rotational-effects upon impact, sort of like a
"small-objects-physics-simulation". I won't need that for the water or most
of the particles, but I wanted to design a system that I can enhance and
build upon. E.g. for small rock-slides or such, it'll be useful to have
objects bounce differently off of rubber-tires or brick-walls.
--
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
Email: tim.nikias (@) nolights.de
Post a reply to this message
|
![](/i/fill.gif) |