POV-Ray : Newsgroups : povray.binaries.animations : Now the balls also slide! [MPG1, 786kB] : Re: Now the balls also slide! [MPG1, 786kB] Server Time
18 Jul 2024 18:18:26 EDT (-0400)
  Re: Now the balls also slide! [MPG1, 786kB]  
From: Tim Nikias v2 0
Date: 9 Mar 2004 17:45:52
Message: <404e4920$1@news.povray.org>
> Now my particle system handles damping properly: the balls end up
> sliding (looks like rolling...). I was afraid that I need some
> conditionals to distinguish between slide/bounce state but "luckily" the
> same piece of code handles both cases.
>
> There is no friction at all. The speed along the surface normal is
> dampened by 30% every time a ball bounces off the floor.

Nice one! How do you do it to keep particles out of the objects?

And what's your "lucky" code which keeps particles sliding nicely?

-- 
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
Email: tim.nikias (@) nolights.de


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