POV-Ray : Newsgroups : povray.binaries.images : Head with skin texture : Head with skin texture Server Time
11 Aug 2024 13:23:29 EDT (-0400)
  Head with skin texture  
From: Steve Shelby
Date: 9 Mar 2004 08:47:10
Message: <404dcade@news.povray.org>
I spent the last week working on skin texture for my head model. I used UV
mapping and a layered texture, put together in Moray's material editor. Any
suggestions for improvement would be appreciated.
Steve Shelby

   texture
   {
      pigment
      {
         image_map
         {
            jpeg   "C:\Documents and Settings\Administrator\My
Documents\3D\UVhead1a.jpg"
         }
      }
      finish
      {
         ambient 0.6
         diffuse 0.4
         phong 0.3
         phong_size 2.6
         specular 0.1
      }
   }
   texture
   {
      pigment
      {
         color rgbf <1.0, 0.82, 0.6, 0.25>
      }
      normal
      {
         crackle form <-1.0, 1.0, 0.0>
         turbulence 2.0
         phase 0.01
         sine_wave
         scale  0.004
      }
      finish
      {
         ambient 0.01
         phong 0.1
         phong_size 60.0
         specular 0.1
      }


Post a reply to this message


Attachments:
Download 'head04a.jpg' (35 KB)

Preview of image 'head04a.jpg'
head04a.jpg


 

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.