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Tek wrote:
> Okay, let me rephrase that in a much nicer way:
> Would it be possible to do this in real time? :)
Well, the movement requires that an upcoming beat is known a little
before it happens. Of course, it would be possible to just detect the
general pace of a rythm and then just make the thing dance in sync with
that pace.
*I* can't program it in real-time though. I don't program in open-GL or
whatever it is that's required.
> It looks to me like it's not doing any particularly
> complex effects, but maybe I'm wrong?
It's not that complex.
But anyway - just playing with the though of taking it in the opposite
direction - what would be required to get this animation closer to
"music video quality"? Well a clip from a music video anyway - I don't
want to make a several minutes long clip out of this project here...
Rune
--
3D images and anims, include files, tutorials and more:
rune|vision: http://runevision.com **updated Mar 7**
POV-Ray Ring: http://webring.povray.co.uk
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