> it ran 6 seconds at 1024x768 no AA
> and 11 seconds at 1280x1024 AA 0.3
> is that good???
I'm not sure what you're after. The scene is meant as a testing environment
for particle systems, but to check parsing times, rather than rendering
times. There's not much in the scene to speed up or slow down the rendering
significantly (except for the reflections/refractions maybe when used with
render-hungry particles), but that wasn't the point of the scene.
--
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
Email: tim.nikias (@) nolights.de
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