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Michael Robison wrote:
> Hello,
>
> I cut and pasted a sky and I've got a problem with a solid blue plane
> showing
> up above the grass. I've tried to drop it down but nothing I do moves it
> down.
> I would appreciate it if you could help me drop the sky line's horizon down
> a
> bit. Thank you!
>
> Michael
>
> Here is the code:
>
> #declare mysky =
> material
> { texture
> { pigment
> { granite
> color_map
> {
> [ 0.0 rgbft <1.0, 1.0, 1.0, 0.0, 1.0> ]
> [ 1.0 rgbft <1.0, 1.0, 1.0, 0.0, 0.0> ]
> }
> turbulence 1.0
> omega 0.3
> ramp_wave
> }
> finish
> { ambient 1
> }
> }
> }
> sky_sphere
> { pigment
> { gradient y color_map
> { [0 rgb 1]
> [.3 rgb <0,.5,1>]
> [1 rgb z]
> }
> }
> }
> plane
> { -y, -500
> material
> { mysky
> scale 5000
> }
> }
>
>
The horizon line is usually affected by the camera location relative to
the plane. You have not included the camera in your code. But if it is
anywhere aroung y=0 then a plane at y -500 would give a high appearing
horizon if the camera is pointing horizontal. The horizon appears lower
the closer the camera is to a
horizontal plane
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