Christopher James Huff wrote:
> In article <40479429@news.povray.org>,
> Bill Hails <bil### [at] europeyahoo-inccom> wrote:
>
>> Rendering Error: Too many nested textures.
>
> There was just a discussion on this topic in *.general...see the thread
> "render time error" for details:
> <http://news.povray.org/povray.general/thread/%3C4040c3be%241%40news.povr
> ay.org%3E/>
>
Ah right, sorry about that.
I recompiled pov with MAX_NESTED_TEXTURES incremented from 100 to 150
and it seems to have got past the problem line in the render.
BTW I spotted some bugs in lighting.cpp, I'll post to a more relevant list
--
Bill Hails
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