POV-Ray : Newsgroups : povray.newusers : Rendering Error: Too many nested textures. : Re: Rendering Error: Too many nested textures. Server Time
2 Nov 2024 13:17:57 EDT (-0400)
  Re: Rendering Error: Too many nested textures.  
From: Bill Hails
Date: 4 Mar 2004 16:27:21
Message: <40479f38@news.povray.org>
Bernard Hatt wrote:

> Bill Hails wrote:
>> 
>> Rendering Error: Too many nested textures.
>> 
>> I get this about 1/3 of the way through a 1500x1500 render, it doesn't
>> happen for lower resolutions.
> 
> I have a recollection of seeing something like this myself with
> layered textures, it was in the form of:
> 
> blob
> {
> [blob-stuff]
> texture{pigment{aaaaa}}       // base colour
> texture{bbbbb}                // semi-transparent layer
> texture{ccccc}                // semi-transparent layer
> texture{ddddd}                // semi-transparent layer
> }
> 
> where it also gave a "Warning: No pigment type given" at all resolutions,
> and the "nested textures" error at high resolutions.
> 
> The work around seemed to be to change the base colour from
> texture{pigment{aaaaa}}
> to    pigment{aaaaa}
> 
> But it's a while since I looked at it so I could be mis-remembering it,
> and your problem could be completely different.
> 
> Regards,
> 
> Bernard

Thanks for that. To my knowlege I'm not using any layered textures,
but I'll double check.

-- 
Bill Hails


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.