POV-Ray : Newsgroups : povray.newusers : using an image file as texture : Re: using an image file as texture Server Time
2 Nov 2024 13:18:41 EDT (-0400)
  Re: using an image file as texture  
From: Marc Roth
Date: 1 Mar 2004 12:29:18
Message: <404372ee$1@news.povray.org>
Gilles Tran wrote:
> Also, look for a file named desk.pov in the advanced directory. It contains
> code for the "image in the image in the image in the image" trick.
> 
> G.
i solved it myself by using three scene files, which contain more or 
less the same scene: the first one (logo.pov) creates a picture of the 
cube. the second one (logo1.pov) creates again a cube but uses logo.png 
for one side. the third one (logo2.pov) takes logo1.png for one side and 
after that i change one line in the code of logo1.pov to make it use 
logo2.png. after that i can render logo1.pov and logo2.pov as often as 
neccessary.
i think it's a rather complicated way, but hey it was 2 in the morning 
when i started. for the result look at p.b.i (pov-ray logo)
bye,
	Marc


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