You can use an image_map or any types of procedural texture. You should
consider layering the textures to create an effect of wear and tear. A noisy
pattern for the normal map may do OK.
Which other properties of a carpet do you wish to include? Squishiness?
good luck,
bongo
"Michael Robison" <zsp### [at] gtenet> wrote in message
news:40425264@news.povray.org...
> I'm looking for something that will render fairly quickly (this is for an
> animation) and I was wondering if there is a good way to model carpet?
> The view would not be a close-up. More like about from standing height
> looking down.
>
> Thanks, Michael
>
>
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