POV-Ray : Newsgroups : povray.beta-test : +L command line option ignored ? : detailed description Server Time
29 Jul 2024 06:26:37 EDT (-0400)
  detailed description  
From: Stefan Maierhofer
Date: 25 Feb 2004 16:47:22
Message: <403d17ea$1@news.povray.org>
Hi again!

A more detailed description:
I created a minimum scene file "test.pov" which can be used to reproduce the
problem.
"test.pov" uses a texture map "test.bmp" located in a separate directory,
which is specified using the +L option.
I also included the exact command line and the output of pvengine for both
3.5 and 3.6b1 (see below).
You will find a zip-file of my test directory in the
povray.beta-test.binaries group.

System:
---------
Dell Inspiron 8600 (Windows XP Prof, Pentium M 1.7GHz,  1024 MB DDR-SDRAM)

Test files:
------------
c:\Test\test.pov
c:\Test\textures\test.bmp

test.pov:
----------

light_source {
  <0,0,1>
}

camera
{
  location <0.5,0.5,3>
  look_at <0.5,0.5,0>
}

#declare texTex1 = texture
{
  uv_mapping pigment { image_map { sys "texture.bmp" interpolate 2 } }
}

mesh
{
  triangle { <0,0,0>, <1,0,0>, <1,1,0> uv_vectors <1,0>, <0,0>, <0,1>
texture { texTex1 } }
  triangle { <0,0,0>, <1,1,0>, <0,1,0> uv_vectors <1,0>, <0,1>, <1,1>
texture { texTex1 } }
}



Povray v3.5:
---------------

Command Line:
C:\Test>C:\PROGRA~1\POV-RA~1.5\BIN\PVENGINE.EXE /RENDER "c:\test\test.pov"
+Lc:\test\textures

ouput:
Persistence of Vision Ray Tracer(tm) for Windows.
POV-Ray for Windows is part of the POV-Ray(tm) suite of programs.
  This is version 3.5.icl.win32.
The POV-Ray software is Copyright 1991-2002 POV-Team(tm).
This Windows version is Copyright 1996-2002 Christopher J. Cason.
  It is distributable only under the conditions in POVLEGAL.DOC.
  Select Help|About (or press Alt+B) for more information and a copy of
POVLEGAL.DOC.

The terms POV-Ray, POV-Team, and Persistence of Vision Raytracer are
trademarks of the
  Persistence of Vision Development Team (POV-Team)

POV-Ray is based on DKBTrace 2.12 by David K. Buck & Aaron A. Collins.

Primary POV-Ray 3.5 Developers: (Alphabetically)
 Chris Cason         Thorsten Froehlich  Nathan Kopp         Ron Parker

Primary POV-Ray 3.0 & 3.1 Developers: (Alphabetically)
 Steve Anger         Dieter Bayer        Chris Dailey        Andreas Dilger
 Steve Demlow        Alexander Enzmann   Dan Farmer          Eduard Schwan
 Timothy Wegner      Chris Young

Major Contributing Authors: (Alphabetically)
 Steve A. Bennett    David K. Buck       Aaron A. Collins    Mark Gordon
 Pascal Massimino    Jim McElhiney       Douglas Muir        Bill Pulver
 Robert Skinner      Zsolt Szalavari     Scott Taylor        Drew Wells

Other contributors listed in the documentation.

Support libraries used by POV-Ray:
 ZLib 1.1.4, Copyright 1995-1998 Jean-loup Gailly and Mark Adler
 LibPNG 1.2.1, Copyright 2000, 2001 Glenn Randers-Pehrson
 LibJPEG 6b, Copyright 1998 Thomas G. Lane
 LibTIFF 3.5.7, Copyright 1988-1997 Sam Leffler, 1991-1997 Silicon Graphics,
Inc.

This Windows port by Christopher J. Cason.

Loaded 8 tools from C:\PROGRAM FILES\POV-RAY FOR WINDOWS
V3.5\INI\PVTOOLS.INI into Tool Menu.

Requested render file is 'c:\test\test.pov'
Calling rendering engine with parameters '+Lc:\test\textures'
Preset INI file is 'C:\PROGRAM FILES\POV-RAY FOR WINDOWS
V3.5\renderer\quickres.ini', section is '[512x384, No AA]'.
Preset source file is 'c:\test\test.pov'.
Rendering using command line '+Lc:\test\textures'.
Persistence of Vision(tm) Ray Tracer Version 3.5 win32 (.icl)
  This is an official version prepared by the POV-Ray Team. See the
   documentation on how to contact the authors or visit us on the
   internet at http://www.povray.org/.
Copyright 1991-2002 POV-Ray Team(tm)
This Windows version by Christopher J. Cason
Parsing Options
  Input file: c:\test\test.pov (compatible to version 3.5)
  Remove bounds........On  Split unions........Off
  Library paths: C:\Program Files\POV-Ray for Windows v3.5\INCLUDE
    C:\WINDOWS\Fonts c:\test\textures
Output Options
  Image resolution 512 by 384 (rows 1 to 384, columns 1 to 512).
  Output file: test.bmp, 24 bpp (system format)
  Graphic display......On  (type: 0, palette: 3, gamma:  2.2)


Povray v3.6b1:
------------------

Command Line:
C:\Test>C:\PROGRA~1\POV-RA~1.6\BIN\PVENGINE.EXE /RENDER "c:\test\test.pov"
+Lc:\test\textures

output:
  Jim McElhiney       Douglas Muir        Juha Nieminen       Bill Pulver
  Eduard Schwan       Wlodzimierz Skiba   Robert Skinner      Yvo
Smellenbergh
  Zsolt Szalavari     Scott Taylor        Massimo Valentini   Timothy Wegner
  Drew Wells          Chris Young

Other contributors are listed in the documentation.

Support libraries used by POV-Ray:
  ZLib 1.1.4, Copyright 1995-1998 Jean-loup Gailly and Mark Adler
  LibPNG 1.2.5, Copyright 1998-2002 Glenn Randers-Pehrson
  LibJPEG 6b, Copyright 1998 Thomas G. Lane
  LibTIFF 3.5.7, Copyright 1988-1997 Sam Leffler, 1991-1997 SGI

Redirecting Options
  All Streams to console..........Off
  Debug Stream to console.........Off
  Fatal Stream to console.........Off
  Render Stream to console........Off
  Statistics Stream to console....Off
  Warning Stream to console.......Off
Parsing Options
  Input file: c:\test\test.pov (compatible to version 3.60)
  Remove bounds........On
  Split unions.........Off
  Library paths:
    C:\Program Files\POV-Ray for Windows v3.6\INCLUDE
    C:\WINDOWS\Fonts
Output Options
  Image resolution 512 by 384 (rows 1 to 384, columns 1 to 512).
  Output file: test.bmp, 24 bpp (system format)
  Graphic display......On  (gamma: 2.2)
  Mosaic preview.......Off
  CPU usage histogram..Off
  Continued trace......Off
Tracing Options
  Quality:  9
  Bounding boxes.......On   Bounding threshold: 3
  Light Buffer.........On
  Vista Buffer.........On   Draw Vista Buffer....Off
  Antialiasing.........Off
  Clock value:    0.000  (Animation off)
File: c:\test\test.pov  Line: 14
File Context (5 lines):
}
#declare texTex1 = texture
{
  uv_mapping pigment { image_map { sys "texture.bmp" interpol
Parse Error: Error opening BMP image 'texture.bmp'.
Total Scene Processing Times
  Parse Time:    0 hours  0 minutes  0 seconds (0 seconds)
  Photon Time:   0 hours  0 minutes  0 seconds (0 seconds)
  Render Time:   0 hours  0 minutes  0 seconds (0 seconds)
  Total Time:    0 hours  0 minutes  0 seconds (0 seconds)
CPU time used: kernel 0.09 seconds, user 0.00 seconds, total 0.09 seconds
----------------------------------------------------------------------------
POV-Ray finished





-
Stefan


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