POV-Ray : Newsgroups : povray.binaries.images : [WIP] Troy : Re: [WIP] Troy Server Time
11 Aug 2024 17:17:07 EDT (-0400)
  Re: [WIP] Troy  
From: Kzerphii Toomk
Date: 24 Feb 2004 16:42:31
Message: <403bc547$2@news.povray.org>
Thanks a lot. I will try it.
Only five days... :-/

KT
Paris (not Helen's, only town...)


> "Kzerphii Toomk" <Kze### [at] wanadoofr> wrote in message
> news:403ba5bb@news.povray.org...
> > Not sure able to end it...
> > Cold and poor image.
>
> It's a great start! For the ground, try using a height_field (or
> isosurface -- but height_field renders faster and is better for an image
> like this, imho) to create the ground using a function (I'm writing this
> without POV-Ray here so please forgive any bugs)
>
> #declare f_terrain =
> function
> {
>     pattern
>     {
>         wrinkles
>     }
> }
>
> height_field
> {
>     function 512, 512 { f_terrain(x, y, z) }
>     ...etc...
> }
>
> This kind of thing will give the ground a lot of realism.
> LOVE the concept!
>
>


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