|
![](/i/fill.gif) |
Oh, the Stats: I've had them switched off during the trace for this
animation, but I'm redoing it with 512x384, same setup and all, just a
larger render for my personal records.
Anyways, I've reached frame 75 so all Particles are there. The parsing time
is now 0.4 seconds per frame, this may probably rise to 1 second when
particles get speedy (Adaption kicking in) and hit a lot (more trace calls),
but I think it's not bad for 375 particles total.
That's all on a 2.4Ghz Athlon XP+ with 768 MB RAM on Win2000.
Good night all,
Tim
--
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
Email: tim.nikias (@) nolights.de
Post a reply to this message
|
![](/i/fill.gif) |