POV-Ray : Newsgroups : povray.general : Applying finish to mesh2 : Re: Applying finish to mesh2 Server Time
2 Nov 2024 13:20:26 EDT (-0400)
  Re: Applying finish to mesh2  
From: Ken
Date: 20 Feb 2004 22:06:50
Message: <4036CBDC.DECC302B@pacbell.net>
Eamon Caddigan wrote:
 
> On a related note, is it possible to create vertex-shaded triangles
> outside of mesh objects? smooth_triangle only accepts a single color for
> the entire triangle.

See - http://www.geocities.com/SiliconValley/Lakes/1434/otherincludes.html

-- 
Ken Tyler


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