POV-Ray : Newsgroups : povray.programming : Compiling POVRAY 3.5 using VC6.0 in Release Mode : Re: Compiling POVRAY 3.5 using VC6.0 in Release Mode Server Time
5 Jul 2024 14:06:08 EDT (-0400)
  Re: Compiling POVRAY 3.5 using VC6.0 in Release Mode  
From: Dan P
Date: 14 Feb 2004 01:08:38
Message: <402dbb66$1@news.povray.org>
"Thorsten Froehlich" <tho### [at] trfde> wrote in message
news:402cac9f$1@news.povray.org...
> "Ben Birdsey" <cla### [at] mailcom> schrieb im Newsbeitrag
> news:402bc1c2$1@news.povray.org...
> > There is a problem with using some optimizations on some of the source
> > files.
>
> Sorry, this is plain incorrect.  Valid source code cannot result in
invalid
> compiled program code unless the compiler is defective.  And VC 6.0 is
> notorious for its bugs.  The POV-Ray source code makes no use of undefined
> or platform specific properies of C/C++.

Thorsten is right about compilers not always being up to snuff. However, if
you have applied all of the recent patches to VC 6.0, it has matured into a
stable product. Also, consider MingGW, the free GNU C/C++ compiler for
Windows. It works great!


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