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> rendered with 8x8x8 cubes (well, superellipsoids actually, which makes
> it hard to know exactly where in the y axis to place the object to get
> it to stand on its end - I rendered this one with the same translation
> as the 3x3x3 version so the white superellipsoid sticks through the floor):
You may want to use the macro Round_Box_Union() (Or Round_Box_Merge)
from shapes.inc. It'll look (almost) the same, and you'll always know
exactly how large the shape is.
HTH,
Florian
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