POV-Ray : Newsgroups : povray.programming : Compiling POVRAY 3.5 using VC6.0 in Release Mode : Re: Compiling POVRAY 3.5 using VC6.0 in Release Mode Server Time
5 Jul 2024 14:51:50 EDT (-0400)
  Re: Compiling POVRAY 3.5 using VC6.0 in Release Mode  
From: Mike Raiford
Date: 13 Feb 2004 09:33:19
Message: <402ce02f@news.povray.org>
"Thorsten Froehlich" <tho### [at] trfde> wrote in message
news:402cac9f$1@news.povray.org...

> Sorry, this is plain incorrect.  Valid source code cannot result in
invalid
> compiled program code unless the compiler is defective.  And VC 6.0 is
> notorious for its bugs.  The POV-Ray source code makes no use of undefined
> or platform specific properies of C/C++.

Hm. I've had no problems building POV-Ray on VC6 at all. The program builds
fine, and runs fine. There's obviously something wrong with his
configuration causing the build to fail. I have to wonder if the part he's
trying to build that may be causing the failure is the editor portion which
was meant to be compiled under Borland C++ Builder ...


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.