POV-Ray : Newsgroups : povray.binaries.animations : Creating tunnels... (MPGs, 2x126 kb) : Re: Creating tunnels... (MPGs, 2x126 kb) Server Time
19 Jul 2024 06:30:28 EDT (-0400)
  Re: Creating tunnels... (MPGs, 2x126 kb)  
From: Tim Nikias v2 0
Date: 11 Feb 2004 11:27:04
Message: <402a57d8@news.povray.org>
> I'm not sure I understand. Why do you need any sky-vector in the first
> place? Why do you need to know anything about the spin of the tunnel?

You somehow have to put the two forward- and up-vectors into relation. I
thought that maybe projecting both forward vectors onto a plane, get the
angle, rotate the vectors and then calculate new angles for the up-vector
might be a way to go. You've probably got something faster up your sleeve,
the way you phrase it...

Regards,
Tim

-- 
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
Email: tim.nikias (@) nolights.de


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