|
|
Dawn McKnight wrote:
>
> So, I'm doing a pigment layered by y-distance from the origin. It looks
> great when I do the othagonal view from the positive Z and X directions,
> but when I render it from the positive Y direction, the object disapears
> from the render! Why do it do that?
>
> More importantly, how do I make it not do that?
It would really help if you could provide a short example of the code
you are working with that would illustrate the problem and thus help
us isolate it for you.
--
Ken Tyler
Post a reply to this message
|
|