"Jellby" <jel### [at] M-yahoo com> wrote in message
news:402809e5@news.povray.org...
> Caution. The hexagon pattern is "made of" hexagonal prisms, it will give
> hexagons when the surface is perpendicular to these prisms, but something
> quite ugly when the surface is parallel. Can it be "wrapped around"?
Try using UVMapping?
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