POV-Ray : Newsgroups : povray.general : Possibility to assign photons to certain material? : Re: Possibility to assign photons to certain material? Server Time
2 Nov 2024 15:25:57 EDT (-0400)
  Re: Possibility to assign photons to certain material?  
From: Tim Nikias v2 0
Date: 10 Feb 2004 06:30:30
Message: <4028c0d6$1@news.povray.org>
SNIP
> I don't see why implementing it would make things
> worse as you don't _have to_ use it allways - except that it needs to be
> implemented ;) It would simply make POV-SDL more versatile. But maybe
> POV-SDL will someday evolve to a form where this can be done easily.
SNIP

Just to comment on this lone part of the discussion: I don't think that
making assumptions for the User is versatile. It often leads to places where
the User has to guess/assume what the Programm is assuming and
counter-effect that. POV-Ray, to me, was always about scripting what you
need and want. If I want a special effect, like photons, I have to put it
there, especially since photons can cause a load of data which would slow
down rendering even if not in sight. I was always glad that POV-Ray "ships"
with the most basic default settings, and assumes nothing, so that I know
*exactly* what's happening, when I view the code.

Oh, and "efficiency" has nothing to do with speed of PC's. If you don't need
calculations for effect, don't do them. That's efficiency: save where
possible.

Regards,
Tim

-- 
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
Email: tim.nikias (@) nolights.de


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