|
|
I'm trying to model a simple glass bottle. SOR would be a fine way to do it
but I get some odd artifacts whenever I add STURM keyword (see the scene
below). So can STURM cause these black specks or is it a result of some
other thing?
------------------------------
global_settings{ max_trace_level 50 }
camera {
location <5,45,-20>
look_at <0,15,0>
}
light_source { <30,50,-50> 1 }
plane{ y,-10
pigment { checker rgb 1 rgb 0 scale 10 }
}
sor {
6, <5,-1>, <5,0>, <4.5,16>, <1.5,22>, <1.5,30>, <1.5,31>
sturm
pigment { rgbf 1 }
interior { ior 1.5 }
}
Post a reply to this message
|
|