POV-Ray : Newsgroups : povray.general : colefax hair-mesh and 3.5? : Re: colefax hair-mesh and 3.5? Server Time
2 Nov 2024 15:24:14 EDT (-0400)
  Re: colefax hair-mesh and 3.5?  
From: Tom Melly
Date: 6 Feb 2004 06:54:18
Message: <4023806a@news.povray.org>
"Chris Colefax" <chr### [at] tagpovrayorg> wrote in message
news:4022dba8@news.povray.org...
> "Tom Melly" <fam### [at] tomandlucouk> wrote:
> > I want to add hair to a mesh. Anyone got any advice? I've got Warp and
> Chris
> > C.s mesh compressor and the hair include, but afaik they are not
> compatible
> > with 3.5
>
> The PCM macros work fine with 3.5, although updates are planned to support
> the new compressed mesh formats produced by the latest version of Warp's
> Mesh Compressor.
>

In retrospect I was being stoopid - I was converting a poser obj export via
3dwin to mesh2. Exporting to mesh works afaik.

So...

I'll export as mesh, create the hair/fur as a separate object (afair your macros
support this). I can then combine both the hair and a mesh2 export. Does that
sound about right?


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