|
![](/i/fill.gif) |
In article <401bb2fb@news.povray.org> , "Mathieu" <mat### [at] wanadoo fr>
wrote:
> Well, I'am focusing on the illuminations models implemented in lighting.cpp
> but I have few doubts about the vectors directions that povray uses to
> descibe the eye point of view, the light_ray, Reye and so on... I join you
> my "point of view" widely inspired from my short renderman description
> language knowing. Could you tell me where am I right or wrong , and if there
> exists a file in source code which described that vectors.
Please do not post binary attachments in non-binary groups.
Regarding your question, I would suggest to take a look at the books listed
in the documentation rather than the source code. They do provide an
explanation, which is probably more useful than just an implementation.
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
Visit POV-Ray on the web: http://mac.povray.org
Post a reply to this message
|
![](/i/fill.gif) |