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I'm about to try my hand at some outdoor scenes, where I'd like rolling
hills.
Any tips on the best way to get a fast-rendering scene (for use in
animations)
height fields, isosurfaces, bicubic patches, one of the above then
converted to meshes ?
I'm guessing my biggest mistake with povray is always wanting to model an
entire continent rather than just the area in the field of view ahead of
me.
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