|
|
Many thanks Mike. That's perfect, and exactly what I needed to know.
FYI it's not actually a cylinder, it's the "hoop sweep"
surface from your isosurface tutorial, so you've helped me
out twice already with this pic :-)
I'll post a small render to pbi sometime today, after fixing it up.
--
Bill Hails
Post a reply to this message
|
|