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> Antialiasing removes the details of a background
The real problem is that *aliasing* causes artifacts. An image should not
rely on aliasing for special effects, because it is mathematically
innacurate and produces poor images.
Therefore, the best solution here is to design starfields / flames /
explosions so that they don't rely on aliasing.
I've never seen flame/explosion problems related to aliasing, but the
starfield problem is a common one. It can be avoided by using actual objects
randomly placed in the sky as stars, or by texturing more carefully so that
a star is about one pixel wide in size.
- Slime
[ http://www.slimeland.com/ ]
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