POV-Ray : Newsgroups : povray.binaries.images : proximity/blur pattern finally adjusted : proximity/blur pattern finally adjusted Server Time
16 Aug 2024 08:18:43 EDT (-0400)
  proximity/blur pattern finally adjusted  
From:
Date: 7 Mar 2002 02:53:10
Message: <3k6e8u0g5po4glog938hommr66jr4cu858@4ax.com>
Here is a final appearance of my implementation of blur/proximity/surrounding
pattern in 3.5. Now it is smooth, accurate and works with any finite object.
I'm still optimizing it but as soon as possible I'll start what was my
intention at begining: universal beveler with slope controlled by spline with
output to function, heighfield, isosurface, mesh and file-mesh.

ABX
--
disc{z,-z 5#macro O()asc(substr("-+((1*(,1,/.-,*/(,&.323/'1"e,1))*.1-4#declare
e=e-1;#end#local e=26;pigment{#local g=function(_){ceil(_)-_}function#local//X
k=function{pattern{object{sphere_sweep{linear_spline 13#while(e>0)<O(),O()//AB
>.01#end}}}}{k(g(atan2(x,y)),g(ln((y+x)^2+1e-5)),0)}}finish{ambient 1}}//POV35


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